SpaceDrawer.setMatrix

Sets a new value to the [property@SpaceDrawer:matrix] property, as a [struct@GLib.Variant].

If @matrix is %NULL, then an empty array is set.

If @matrix is floating, it is consumed.

The [method@SpaceDrawer.set_types_for_locations] function may be more convenient to use.

class SpaceDrawer
void
setMatrix

Parameters

matrix Variant

the new matrix value, or %NULL.

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